/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

import java.util.StringTokenizer;

import javolution.text.TextBuilder;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager;
import net.sf.l2j.gameserver.model.CursedWeapon;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * This class handles following admin commands: - cw_info = displays cursed
 * weapon status - cw_remove = removes a cursed weapon from the world, item id
 * or name must be provided - cw_add = adds a cursed weapon into the world, item
 * id or name must be provided. Target will be the weilder - cw_goto = teleports
 * GM to the specified cursed weapon - cw_reload = reloads instance manager
 * 
 * @version $Revision: 1.1.6.3 $ $Date: 2007/07/31 10:06:06 $
 */
public class AdminCursedWeapons implements IAdminCommandHandler {
	private static final String[] ADMIN_COMMANDS = { "admin_cw_info",
			"admin_cw_remove", "admin_cw_goto", "admin_cw_reload",
			"admin_cw_add", "admin_cw_info_menu" };
	private static final int REQUIRED_LEVEL = Config.GM_MIN;
	private int itemId;

	public boolean useAdminCommand(String command, L2PcInstance activeChar) {
		if (!Config.ALT_PRIVILEGES_ADMIN)
			if (!checkLevel(activeChar.getAccessLevel()))
				return false;
		CursedWeaponsManager cwm = CursedWeaponsManager.getInstance();
		int id = 0;
		StringTokenizer st = new StringTokenizer(command);
		st.nextToken();
		if (command.startsWith("admin_cw_info")) {
			if (!command.contains("menu")) {
				activeChar.sendMessage("====== Cursed Weapons: ======");
				for (CursedWeapon cw : cwm.getCursedWeapons()) {
					activeChar.sendMessage("> " + cw.getName() + " ("
							+ cw.getItemId() + ")");
					if (cw.isActivated()) {
						L2PcInstance pl = cw.getPlayer();
						activeChar
								.sendMessage("  Player holding: " + pl == null ? "null"
										: pl.getName());
						activeChar.sendMessage("    Player karma: "
								+ cw.getPlayerKarma());
						activeChar.sendMessage("    Time Remaining: "
								+ cw.getTimeLeft() / 60000 + " min.");
						activeChar
								.sendMessage("    Kills : " + cw.getNbKills());
					} else if (cw.isDropped()) {
						activeChar.sendMessage("  Lying on the ground.");
						activeChar.sendMessage("    Time Remaining: "
								+ cw.getTimeLeft() / 60000 + " min.");
						activeChar
								.sendMessage("    Kills : " + cw.getNbKills());
					} else
						activeChar.sendMessage("  Don't exist in the world.");
					activeChar.sendPacket(new SystemMessage(
							SystemMessageId.FRIEND_LIST_FOOT));
				}
			} else {
				TextBuilder replyMSG = new TextBuilder();
				NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
				adminReply.setFile("data/html/admin/cwinfo.htm");
				for (CursedWeapon cw : cwm.getCursedWeapons()) {
					itemId = cw.getItemId();
					replyMSG.append("<table width=270><tr><td>Name:</td><td>"
							+ cw.getName() + "</td></tr>");
					if (cw.isActivated()) {
						L2PcInstance pl = cw.getPlayer();
						replyMSG.append("<tr><td>Weilder:</td><td>"
								+ (pl == null ? "null" : pl.getName())
								+ "</td></tr>");
						replyMSG.append("<tr><td>Karma:</td><td>"
								+ String.valueOf(cw.getPlayerKarma())
								+ "</td></tr>");
						replyMSG.append("<tr><td>Kills:</td><td>"
								+ String.valueOf(cw.getPlayerPkKills()) + "/"
								+ String.valueOf(cw.getNbKills())
								+ "</td></tr>");
						replyMSG.append("<tr><td>Time remaining:</td><td>"
								+ String.valueOf(cw.getTimeLeft() / 60000)
								+ " min.</td></tr>");
						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "
								+ String.valueOf(itemId)
								+ "\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "
								+ String.valueOf(itemId)
								+ "\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
					} else if (cw.isDropped()) {
						replyMSG.append("<tr><td>Position:</td><td>Lying on the ground</td></tr>");
						replyMSG.append("<tr><td>Time remaining:</td><td>"
								+ String.valueOf(cw.getTimeLeft() / 60000)
								+ " min.</td></tr>");
						replyMSG.append("<tr><td>Kills:</td><td>"
								+ String.valueOf(cw.getNbKills())
								+ "</td></tr>");
						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "
								+ String.valueOf(itemId)
								+ "\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "
								+ String.valueOf(itemId)
								+ "\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
					} else {
						replyMSG.append("<tr><td>Position:</td><td>Doesn't exist.</td></tr>");
						replyMSG.append("<tr><td><button value=\"Give to Target\" action=\"bypass -h admin_cw_add "
								+ String.valueOf(itemId)
								+ "\" width=99 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><td></td></tr>");
					}
					replyMSG.append("</table>");
					replyMSG.append("<br>");
				}
				adminReply.replace("%cwinfo%", replyMSG.toString());
				activeChar.sendPacket(adminReply);
			}
		} else if (command.startsWith("admin_cw_reload"))
			cwm.reload();
		else {
			CursedWeapon cw = null;
			try {
				String parameter = st.nextToken();
				if (parameter.matches("[0-9]*"))
					id = Integer.parseInt(parameter);
				else {
					parameter = parameter.replace('_', ' ');
					for (CursedWeapon cwp : cwm.getCursedWeapons())
						if (cwp.getName().toLowerCase()
								.contains(parameter.toLowerCase())) {
							id = cwp.getItemId();
							break;
						}
				}
				cw = cwm.getCursedWeapon(id);
				if (cw == null) {
					activeChar.sendMessage("Unknown cursed weapon ID.");
					return false;
				}
			} catch (Exception e) {
				activeChar
						.sendMessage("Usage: //cw_remove|//cw_goto|//cw_add <itemid|name>");
			}
			if (command.startsWith("admin_cw_remove "))
				cw.endOfLife();
			else if (command.startsWith("admin_cw_goto "))
				cw.goTo(activeChar);
			else if (command.startsWith("admin_cw_add")) {
				if (cw == null) {
					activeChar.sendMessage("Usage: //cw_add <itemid|name>");
					return false;
				} else if (cw.isActive())
					activeChar
							.sendMessage("This cursed weapon is already active.");
				else {
					L2Object target = activeChar.getTarget();
					if (target != null && target instanceof L2PcInstance)
						((L2PcInstance) target).addItem("AdminCursedWeaponAdd",
								id, 1, target, true);
					else
						activeChar.addItem("AdminCursedWeaponAdd", id, 1,
								activeChar, true);
				}
			} else
				activeChar.sendMessage("Unknown command.");
		}
		return true;
	}

	public String[] getAdminCommandList() {
		return ADMIN_COMMANDS;
	}

	private boolean checkLevel(int level) {
		return level >= REQUIRED_LEVEL;
	}
}
